To practice number recognition and place value.
To reinforce the concept of odd and even numbers.
What You Need:
2 or 3 players
4 lots of numerals 0 to 10
1 die marked 1 to 6 (optional)
NB I have included the numbers zero to twenty + the algorithm signs so you can use these red ninja cards with my other Math games.
How to Play:
1. The person with the next birthday is the dealer.
2. Dealer shuffles the cards and shares them evenly between the players.
3. Players shuffle their cards to form a personal deck and place them face down on the playing surface.
4. Each player flips two cards from their deck and reads the number aloud.
5. Dealer throws the die.
If the number thrown is even (2, 4 or 6) the highest number keeps the played cards.
If the number thrown is odd (1, 3 or 5) the lowest number keeps the played cards.
6. When cards are won they are placed in a discard pile next to the player.
7. Play continues in this fashion until each player has no cards left.
8. Players then count the cards they have won and the player with the most
cards wins the game.
- Have the students roll the die onto a piece of A4 paper. If the die goes off the paper the throw is disallowed.
- Felt is even better than paper as a tossing surface as it keeps the noise down J
Before the Game:
- Revise the concept of odd and even number use e.g. street addresses odd numbered houses on one side of the street, even on other etc.
- Plenty of work to ensure the students understand one to one correspondence.
After the Game:
- Is this game too hard, too easy or just right for you?
- Play so the person with the fewest cards at the end of the game is the winner.
- Flip over 3 or 4 cards for each hand.
Just for a Change:
- There are many free portable spinners, die, counters etc available as apps on the Itunes Store and Android Market. Explore these with the students to find a ‘good’ one.